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- Absolute - Returns the absolute of a value.
abs(param) - Aeon - Each roll can explode to two or more rolls.
aeon(roll, poolSize, target[, branches]) - BASH! - This function is used to support BASH! rules.
bash(poolSize, roll) - Burning Wheel - This function is used to support Burning Wheel rules.
bwheel(roll, poolSize, target, rollAgain) - Dice Pool - Roll a number of dice, count results above a certain target.
pool(roll, poolSize, target[, extra[, fail[, explode[, limit]]]]) - Dystopian Wars - This function is used to support Dystopian Wars rules.
dwars(roll, poolSize, target, rollAgain) - Exalted - Makes a check using Exalted rules.
exal(poolSize, target) - Exploding - Makes an exploding roll.
expUp(roll[, target[, newRoll[, newTarget[, limit]]]]) - Exploding/Collapsing - Make an exploding/collapsing roll.
exp(roll[, upperTarget[, lowerTarget[, upperLimit[, lowerLimit]]]]) - HERO System - Compute Normal Damage and Body Damage according to the HERO System.
hero(poolSize) - Maximum - Return the highest of two values.
max(firstRoll, secondRoll) - Minimum - Return the lowest of two values.
min(firstRoll, secondRoll) - New WoD - Makes a check using the New World of Darkness rules.
nwod(poolSize, target) - Original WoD - Makes a check using the Original World of Darkness rules.
owod(poolSize, target) - Random - Generate a random value.
rand(min, max) - Rolemaster - Roll can explode accroding to Rolemaster rules.
rolemaster(roll[, target[, fumble[, limit]]]) - Roll again - Roll again if result is equal or below the boundary.
reroll(roll, boundary, maxRoll) - Roll and Keep - Execute a Roll & Keep test.
rak(roll, poolSize[, keep]) - Round down - Rounds down a value.
rdn(value) - Round up - Rounds up a value.
rup(value) - Shadowrun 4 - Perform a test using the Shadowrun 4ed system.
shrun4(roll, poolSize, target, rollAgain, failTarget) - Shadowrun 5 - Perform a test using the Shadowrun 5ed system.
shrun5(roll, poolSize, target, rollAgain, failTarget)
Page last modified on October 23, 2014, at 12:46 PM
