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QdrEs: Magic Missile (AD&D)

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Compute the damage of a Magic Missile spell in AD&D.

Definition

Format
rak(1d4+1,min(rup(lvl/2),5),5)
Named Values
lvl: Level of the caster (1 to 20)

Description

This formula compute the damage of a Magic Missile spell in AD&D based on the caster level.

A single missile deal 1d4+1 point of damage. A caster can create a single missile at the first level, and one extra missile each 2 levels, up to a maximum of 5 missiles.

The extended result will show the damage of each missile.

History

Supported since Quick Dice Roller 1.2.0

See also

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Última modificación de la página el 23 de November de 2017 a las 14h04