Compute Normal Damage and Body Damage according to the HERO System.
hero(poolSize)
poolSize
: Number of dice to roll. Half dice are supported.
This function is used to calculate Normal Damage and Body Damage according to the HERO System rules.
The function rolls poolSize dice to obtain Normal Damage and Body Damage. These results are shown in the extended result.
The function takes in account half dice. To ignore half dice please use the rdn function: hero(rdn(poolSize))
.
The function returns the total normal damage.
Some results generated by hero(3.5)
.
[1:0,1:0,6:2,{1:0}=9:2] = 9 (numbers in braces are half die result)
[1:0,4:1,4:1,{2:1}=11:3] = 11
[6:2,3:1,4:1,{1:0}=14:4] = 14
Supported since Quick Dice Roller 1.3.3